Total! 's Steve 'Misery argued that the limitations were inexcusable for a title on a console that can have 250 colors on a screen at a time, stereo audio, and have a ton of graphics change in a instant. While Nintendo Power and GamePro suggested that it had enough features and interactive elements to fascinate a person of any age with "even a remote interest" in artistic ventures, other reviews, even from critics who enjoyed the program, suggested the program's limitations made its novelty wear thin to those past its young target demographic and made its high price tag unjustifiable. Mario Paint 's possible age appeal and amount of features were discussed in reviews. Mario Paint is one of the best selling Super NES games at 2.3 million copies. The Mario Paint and Mouse package sold more than 1 million units by March 1993. Initial reception Review scores Publication Pieces made in the composition tool can be played in the animation and coloring book modes. Other limitations include composing only in quarter notes, a maximum number of three notes on a beat, and a maximum number of measures a song can last (for 4/4 songs, it's 24 bars, and for 3/4 songs, it's 32). Additionally, since no flats or sharps can be added, pieces are restricted to notes of the C Major/ A Minor scale. The icons are added to a treble clef, and notes that can be added are limited to a range from the B below middle C to high G. ![]() There are 15 instruments samples to use that are notated with different icons, including eight melodic sounds (a piano represented by Mario's head, a bell sound represented by a power star, a trumpet represented by a fire flower, a Game Boy sound represented by an icon of the handheld console, a horn section sample represented by a goose, a guitar sound represented by a jet, and an organ represented by a car), three percussion sounds (a bass drum represented by a mushroom, a wooden block represented by a ship, and a bass pluck represented by a heart), and five sound effects of Yoshi's zip, a dog bark, a cat meow, a pig oink, and a baby hiccup. The music composition tool allows users to write pieces either in common time or triple time. Up to 15 user-made stamps can be saved to a "personal stamp database." There are also text stamps, such as English, Hiragana, Katakana, and Kanji characters, that can be added and changed in size and color. There is a stamp editor that, via a large tile grid, allows the user to create new stamps or edit existing ones, with the same 15 colors for the drawing section usable in the stamp editor. In the animation and drawing features, stamps can be added to each painting and frame, which 120 existing ones included in the software. If a character is being animated, the animation box can be set on a background and move throughout it in a "path" recorded by using the mouse in the "path lever" feature. Elements of one frame can be copied to others for smooth animations to be created. Animation Land involves the use of these tools for creating four, six, and/or nine-frame animations. An entire painting can also be erased via nine unique visual effects. Parts of a drawing can be copied, pasted, and moved to other areas, rotated vertically and horizontally, or erased via pens of six various sizes. After choosing, the user can draw with a pen (small, medium, or large) and airbrush fill in a closed area the selected texture with the "paint brush" tool and create perfectly-straight lines, rectangles, and circles that is the color or pattern (either fully colored-in, with just an outline, or with a spray-canned outline). A user can choose from 15 colors and 75 patterns. The "drawing board" feature is where original paintings can be created. In the coloring book, the user can color-in and edit four pre-made black-and-white drawings, including one featuring Yoshi and Mario, another featuring various animals, a greeting card, and an underwater scene. Collages can be saved at a time in the program to be loaded at later usage of the software or recorded to VCR. ![]() Content creation features of the program include a drawing board, "Animation Land," a music composition feature, and a coloring book. The mini-game has three levels, and after they are completed, the game starts over with the enemies swarming in and attacking at faster speed. According to the manual, two parts of Mario Paint are meant to familiarize the user with the SNES mouse: the title screen, where users can click on each of the logo text for "surprise" to occur and a fly-swatting mini-game named Gnat Attack, where the player swats 100 insects before fighting a boss named King Watinga.
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